Nightstalkers: Shadow of Namalsk, public MP beta v0.45 http://www.nightstalkers.cz Plans: 26.12. 08 public beta version of Release 0.3 (prologue to the campaign, north Namalsku) 1.6. 09 Release MP public beta version 0.45 (prologue to the campaign, almost the entire Namalsk, MP Mission) The future plan to fine-tune models and begin work on models soldiers and mutants (such as bloodsucker and his animation). Then start working on the full campaign in Arma 1 (maybe in Arma 2). Sorry that this development was slow, but the last six months i finishing school and was no time to work. Take into mind also that the mode working almost alone, therefore, are not yet all things fixed. ///////////////////////////////////////////// A few words from the author of this release: Do you get the new version of the mode where i have almost completed the entire island Namalsk, which is now highly detailed. From version 0.3 the was Namalsk for several months turned enough and now is much better optimized for smooth playing. Namalsk currently has about 261k objects. With detail of course, decreases the chances that the AI has remained and acted in all parts correctly. Namalsk is another island. Namalsk is not Sahrani, Namalsk is not a desert plain. Namalsk is overgrown island, which is covered with a variety of objects. Many of you may think that the AI must be a total change, but also the AI is able to surprise ai difficult areas can move. Of course, optimizing for AI will improve with higher versions. The objects for attention, for example, the transmitter is on Mount Seraja, which was inspired by a real place (http://cs.wikipedia.org/wiki/Velká_Javořina). There are many other objects (eg Jalovisko, JZD real object, the objects are processed in Namalsk, or many another industrial sites). There is much more, there's not even describe everything, I hope you will like this version and enjoy it! ///////////////////////////////////////////// Changelog: Added: * Complete the southern part of the island Namalsk (approx. 261k objects) * Many objects (transmitter, laboratory, rail bridge, and many others.) * Some buildings contains paths for AI * Object AII - unique in Arma - underground laboratory * The southern part is intertwined Namalsku by rail * A new mode for the MP - Search & Destroy * Many new MP missions * Namalsk warfare - rearranged CTI from Bis, for 32 players, added new units and weapons Fixed: * Rapid increase in fps in the north and whole Namalsk * Changed the look of the main character - Tamika (beta). * Corrected a lot of buildings and optimized version of 0.3. * New texture clouds (Thanks to SenChi) * New textures for the grass (Thanks to SenChi) * Fixed some bugs in the model Havoc (Thanks to Vilasovi) * Minor details in the prologue to the campaign. Bugs: * There remains a problem in some places with clutter (grass). (It will be corrected in the fix for version 0.45) * Satellite mask is not yet perfect. (It will be corrected in the fix for version 0.45 - higher resolution and detailed) * Some buildings still need to fine-tune * Animation opening the doors in the transmitter is still choppy. * If you found any bug, please report ///////////////////////////////////////////// Installation: Version 0.45 is single new version. If you have previous version 0.3, delete whole Nightstalkers folder! Queen's Gambit datadisc not needed. I recommend run Nightstalkers without any other mod to prevent conflicts with another addons! You can install/extract directly into Arma folder and then run with !NightstalkersII.exe (simple launcher, with which u can without problems connect to server). For the game ArmA: Armed Assault version 1.14 -> but i strongly recommend beta patch 1.16, mainly due to higher performance of Arma. This version includes the prologue, which was included in version 0.3. This version is again included fix (engfix.zip), which allows the PDA in the English texts and English dubbing. All addons included in this mode have been signed by one key (NS_v045.bikey), for easily lucidity and install on the server. ///////////////////////////////////////////// Author: Adam „Sumrak“ Franců - mod leader, island maker, model maker (buildings, soldiers, Havoc), missions maker, addon maker, configs, some english translation (just almost everything) Lukáš „Pikus“ Čížek - modeller (He created some buildings – for example wind power plant or Sebjan chemical factory location) Scad - author of entrance building into the AII laboratory GSC gameworld - autors of S.T.A.L.K.E.R. game, some models on Namalsk are from this game Adam „Artist“ Hencze (english translation, dubbing - Alfa channel) Michal „Čára“ Linka (dubbing, Gama channel) Radek „Saigos“ Krištof (dubbing, Beta channel) Jiří „Rsa Viper“ Procházka (dubbing, Hotel channel) Jan „campus“ Franců (betatest and some ideas) ///////////////////////////////////////////// Used community addons: RHS units and weapons (http://www.armedassault.info/index.php?cat=addons&id=125) by RHS Arma effects (http://www.armedassault.info/index.php?cat=addons&id=400) by Maddmatt. Math rain (http://www.armedassault.info/index.php?cat=addons&id=330) by Maddmatt. BTR-80 (http://www.armedassault.info/index.php?cat=addons&id=48) by zGuba. TCP anim pack (http://www.armedassault.info/index.php?cat=addons&id=476) by teaCup. Andy Crow (http://www.armedassault.info/index.php?cat=addons&id=587) by andersson. ACE volumetric fog by ACE team. ///////////////////////////////////////////// List of files in this version: \Keys\NS_v045.bikey \MPMissions\2-8_DM_Norinsk.namalsk.pbo \MPMissions\2-8_DM_Sebjan.namalsk.pbo \MPMissions\2-8_LMS_Forest.namalsk.pbo \MPMissions\2-8_LMS_Forest_EX.namalsk.pbo \MPMissions\2-8_LMS_Jalovisko.namalsk.pbo \MPMissions\2-8_LMS_Lubjansk.namalsk.pbo \MPMissions\2-8_LMS_Old_Yard.namalsk.pbo \MPMissions\2-8_SAD_SebjanMine.namalsk.pbo \MPMissions\2-8_SAD_Vorkuta.namalsk.pbo \MPMissions\2-12_TDM_Vorkuta.namalsk.pbo \MPMissions\2-16_CTF_Vorkuta.namalsk.pbo \MPMissions\2-20_DM_AII_object.namalsk.pbo \MPMissions\NamalskWarfare32.namalsk.pbo \MPMissions\NamalskWarfare32Hardcore.namalsk.pbo \Nightstalkers\Addons\ace_fx_environment.pbo \Nightstalkers\Addons\ace_fx_environment.pbo.NS_v045.bisign \Nightstalkers\Addons\andy_crow.pbo \Nightstalkers\Addons\andy_crow.pbo.NS_v045.bisign \Nightstalkers\Addons\extended_eventhandlers.pbo \Nightstalkers\Addons\extended_eventhandlers.pbo.NS_v045.bisign \Nightstalkers\Addons\math_rain.pbo \Nightstalkers\Addons\math_rain.pbo.NS_v045.bisign \Nightstalkers\Addons\namalsk.pbo \Nightstalkers\Addons\namalsk.pbo.NS_v045.bisign \Nightstalkers\Addons\ns.pbo \Nightstalkers\Addons\ns.pbo.NS_v045.bisign \Nightstalkers\Addons\ns2.pbo \Nightstalkers\Addons\ns2.pbo.NS_v045.bisign \Nightstalkers\Addons\ns_fraction.pbo \Nightstalkers\Addons\ns_fraction.pbo.NS_v045.bisign \Nightstalkers\Addons\ns_mi28.pbo \Nightstalkers\Addons\ns_mi28.pbo.NS_v045.bisign \Nightstalkers\Addons\ns_mutants.pbo \Nightstalkers\Addons\ns_mutants.pbo.NS_v045.bisign \Nightstalkers\Addons\ns_ui.pbo \Nightstalkers\Addons\ns_ui.pbo.NS_v045.bisign \Nightstalkers\Addons\RHS_Mag.pbo \Nightstalkers\Addons\RHS_Mag.pbo.NS_v045.bisign \Nightstalkers\Addons\RHS_Marines.pbo \Nightstalkers\Addons\RHS_Marines.pbo.NS_v045.bisign \Nightstalkers\Addons\RHS_VDVPara.pbo \Nightstalkers\Addons\RHS_VDVPara.pbo.NS_v045.bisign \Nightstalkers\Addons\RHS_Weap.pbo \Nightstalkers\Addons\RHS_Weap.pbo.NS_v045.bisign \Nightstalkers\Addons\SD_BTR80.pbo \Nightstalkers\Addons\SD_BTR80.pbo.NS_v045.bisign \Nightstalkers\Addons\TCP_AnimPack_v0.1.pbo \Nightstalkers\Addons\TCP_AnimPack_v0.1.pbo.NS_v045.bisign \Nightstalkers\Campaigns\ns.pbo \Nightstalkers\ReadMeCZ.txt \Nightstalkers\ReadMeEN.txt \!NightstalkersII.exe --------------------------------------------------------------- Size: 989 MB ///////////////////////////////////////////// Sumrak, 1.6. 2009, ehm, and sorry for my english :-D mail: sumraknightstalkers.cz